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	<title>Henrik's XNA weblog of Prospect &#187; XNA</title>
	<atom:link href="http://xnahenrik.wordpress.com/category/xna/feed/" rel="self" type="application/rss+xml" />
	<link>http://xnahenrik.wordpress.com</link>
	<description>Giving you the latest XNA information from our Prospect Teams</description>
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		<title>Henrik's XNA weblog of Prospect &#187; XNA</title>
		<link>http://xnahenrik.wordpress.com</link>
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		<item>
		<title>Clusteration of Everything</title>
		<link>http://xnahenrik.wordpress.com/2008/07/11/clusteration-of-everything/</link>
		<comments>http://xnahenrik.wordpress.com/2008/07/11/clusteration-of-everything/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 16:48:28 +0000</pubDate>
		<dc:creator>yangninja</dc:creator>
				<category><![CDATA[Crimson Knights]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://xnahenrik.wordpress.com/?p=16</guid>
		<description><![CDATA[This post is going to be hugeeee so be sure to grab a packet of crisps whilst reading  .
Firstly I would like to apologies to everyone for me not posting in a while. I had exams.  On the other hand, I added some new stuff to my blog and I was working hard on [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=16&subd=xnahenrik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>This post is going to be hugeeee so be sure to grab a packet of crisps whilst reading <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>Firstly I would like to apologies to everyone for me not posting in a while. I had exams.  On the other hand, I added some new stuff to my blog and I was working hard on an engine for <strong>Crimson Knights</strong> first official game.</p>
<p>Before I begin talking about our new game, I would like to introduce our team:</p>
<blockquote><p><strong>Michael Smith:</strong> Room Provider, Guider and Adviser of Crimson Knights</p>
<p><strong>Gary Forbes:</strong> Room Provider, Guider and Adviser of Crimson Knights</p>
<p><strong>Jaspal Atwal:</strong> Programmer, Web Designer</p>
<p><strong>ME:</strong> Programmer</p>
<p><strong>Rayner O&#8217;Brian:</strong> Programmer (Still in training)</p>
<p><strong>Lewis &#8220;Spuddy&#8221; Easton:</strong> Concept development and paper artist</p>
<p><strong>Jacob Kew:</strong>Idea Development, Concept Development, Computer Artist and Gameplay designer</p>
<p><strong>Alexander Hall:</strong> Music</p>
<p><strong>Kyle Medford-Hawkins:</strong> Music</p></blockquote>
<p>Now to move on to our game.</p>
<p>The game is currently called Project X until someone can think of a name for it. At the moment there are still many ideas being thrown around everywhere depending on how the game play would work. First I will announce the things which are defiantly happening:</p>
<p><em>The game would involve you playing as a jelly cube which carries weapons. It has to survive as long as it can from eye-shaped enemies which attack it. The enemies change as the levels progress and more of them appear. We would also include an option for the player to set their own difficulty level. The game would have other modes like Infection and Capture/Defend the flag, however those two modes would be an online exclusive (Yes we are adding online play <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ). </em></p>
<p>Now for the ideas which we are constantly changing :S</p>
<p>1) The jelly blob will either have exclusive attacks depending on what character you choose, or they would have six different faces, with their own different weapon. Those weapons would lose in strength the longer you use a face.</p>
<p>2) You may have to suck jelly to stay alive (crazy idea)</p>
<p>The game idea/&#8217;s have come from inspiration given from our team and Rob Miles.</p>
<p>The engine for this all is being developed by me and Jazz based on things we have learned from Rob Mile&#8217;s awesome book <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> .</p>
<p>Now for the best news to sum all of this up.  We received an XBOX 360 from Microsoft. Not just any 360, an XBOX 360 ELITE. We were practically drooling at the sight of it. We plugged it in and played some Halo 3 in order to get me inspiration and to generally have fun with the team. We haven&#8217;t installed XNA on it yet because we still need to connect to the internet and get XBOX LIVE.</p>
<p>P.S. were receiving a cable from Microsoft in order to help us get the best experience with the 360 on Monday.</p>
<p>I unfortunately am going on holiday next Friday, so I wont be able to keep you up to date until after the summer holidays</p>
<p>OUR LOGO<br />
<img src="http://xnahenrik.files.wordpress.com/2008/07/logogo.png?w=214&#038;h=46" alt="Alex is Fat" width="214" height="46" /></p>
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		<slash:comments>4</slash:comments>
	
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			<media:title type="html">yangninja</media:title>
		</media:content>

		<media:content url="http://xnahenrik.files.wordpress.com/2008/07/logogo.png" medium="image">
			<media:title type="html">Alex is Fat</media:title>
		</media:content>
	</item>
		<item>
		<title>Super Knightly News</title>
		<link>http://xnahenrik.wordpress.com/2008/06/21/super-knightly-news/</link>
		<comments>http://xnahenrik.wordpress.com/2008/06/21/super-knightly-news/#comments</comments>
		<pubDate>Sat, 21 Jun 2008 19:10:11 +0000</pubDate>
		<dc:creator>yangninja</dc:creator>
				<category><![CDATA[Crimson Knights]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://xnahenrik.wordpress.com/?p=15</guid>
		<description><![CDATA[My news graphics card is finally working. This means I can finally use Game Studio 2.0 to its best. I am sorry If I didn&#8217;t post in a while, I have exams coming up. We also have a new game coming up but I can just give away what we have in store for you. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=15&subd=xnahenrik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>My news graphics card is finally working. This means I can finally use Game Studio 2.0 to its best. I am sorry If I didn&#8217;t post in a while, I have exams coming up. We also have a new game coming up but I can just give away what we have in store for you. We have decided that we are now called Crimson Knights.</p>
<img alt="" border="0" src="http://feeds.wordpress.com/1.0/categories/xnahenrik.wordpress.com/15/" /> <img alt="" border="0" src="http://feeds.wordpress.com/1.0/tags/xnahenrik.wordpress.com/15/" /> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/xnahenrik.wordpress.com/15/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/xnahenrik.wordpress.com/15/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/xnahenrik.wordpress.com/15/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/xnahenrik.wordpress.com/15/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/xnahenrik.wordpress.com/15/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/xnahenrik.wordpress.com/15/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/xnahenrik.wordpress.com/15/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/xnahenrik.wordpress.com/15/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/xnahenrik.wordpress.com/15/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/xnahenrik.wordpress.com/15/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=15&subd=xnahenrik&ref=&feed=1" /></div>]]></content:encoded>
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		<slash:comments>3</slash:comments>
	
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			<media:title type="html">yangninja</media:title>
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		<item>
		<title>Final Chapters ready to be written</title>
		<link>http://xnahenrik.wordpress.com/2008/06/10/final-chapters-ready-to-be-written/</link>
		<comments>http://xnahenrik.wordpress.com/2008/06/10/final-chapters-ready-to-be-written/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 18:23:33 +0000</pubDate>
		<dc:creator>yangninja</dc:creator>
				<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://xnahenrik.wordpress.com/?p=13</guid>
		<description><![CDATA[As our trip to Microsoft is tomorrow, I have a few announcements about my blog and our final product.
I&#8217;ll start with my blog first. I am going to completely redesign the blog and make it seem neater than it is at the moment because it is messey  . I will also make it seem [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=13&subd=xnahenrik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>As our trip to Microsoft is tomorrow, I have a few announcements about my blog and our final product.</p>
<p>I&#8217;ll start with my blog first. I am going to completely redesign the blog and make it seem neater than it is at the moment because it is messey <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> . I will also make it seem more like a webpage and talk about more of the types of projects I do.</p>
<p>Now that I got that announcement out of the way, time to get down to the important stuff.</p>
<blockquote><p>Our attempt at making our first game in XNA has been a difficult &#8220;journey&#8221;. We only started the project last monday and today is when we handed it in to microsoft. We had many different errors and annoying set-backs, some of which where so bad that we had no choice but to cut them out. A good example of this is the Main Menu and Wall Hitest.</p>
<p>There are simply no good tutorials out on the web which teaches us how to make a simple sprite stop moving when it touches another sprite. As a result the games concept has been changed completely into a different style of game, a &#8220;catch me if you can game.&#8221; This involves a person chasing down the other player and bombing them. The person who lasts the longest with dieing is the winner.</p>
<p>The game menu was even more fustrating as none of our code actually worked with it for some reason. It was a shame that we had to cut it out; howevever we created a basic one as a last resort.</p></blockquote>
<p>Screenshots <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><img src="/DOCUME~1/Henrik/LOCALS~1/Temp/moz-screenshot.jpg" alt="" /><img src="/DOCUME~1/Henrik/LOCALS~1/Temp/moz-screenshot-1.jpg" alt="" /><img src="/DOCUME~1/Henrik/LOCALS~1/Temp/moz-screenshot-2.jpg" alt="" /><img style="vertical-align:middle;border:1px solid black;" src="http://img84.imageshack.us/img84/7062/titlescreenea9.png" alt="" width="320" height="240" /></p>
<p><img style="vertical-align:middle;border:1px solid black;" src="http://img186.imageshack.us/img186/9358/ingamelp8.png" alt="" width="320" height="240" /></p>
<p>the annoying news: I have a two hour exam tomorrow and I&#8217;m lucky that I&#8217;m even able to make it to Microsoft tomorrow. Here is my schedule:</p>
<p>9 &#8211; 11AM Do Functional Skills exam</p>
<p>11AM &#8211; 3PMish Go to Microsoft</p>
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		<slash:comments>2</slash:comments>
	
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			<media:title type="html">yangninja</media:title>
		</media:content>

		<media:content url="/DOCUME~1/Henrik/LOCALS~1/Temp/moz-screenshot.jpg" medium="image" />

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		<title>Deadline Approaching</title>
		<link>http://xnahenrik.wordpress.com/2008/06/09/deadline-approaching/</link>
		<comments>http://xnahenrik.wordpress.com/2008/06/09/deadline-approaching/#comments</comments>
		<pubDate>Mon, 09 Jun 2008 05:02:01 +0000</pubDate>
		<dc:creator>yangninja</dc:creator>
				<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://xnahenrik.wordpress.com/?p=12</guid>
		<description><![CDATA[As the deadline approaches, Jazz and I are really starting to rush for time. We have been working on the game for a week. Here is an update of what we managed to get working:

A Main Menu (Still need to confirm this, the code has no error but my PC cant debug)
Two Bomberman Sprites which [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=12&subd=xnahenrik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>As the deadline approaches, Jazz and I are really starting to rush for time. We have been working on the game for a week. Here is an update of what we managed to get working:</p>
<ul>
<li>A Main Menu (Still need to confirm this, the code has no error but my PC cant debug)</li>
<li>Two Bomberman Sprites which can be controlled with a 360 controller or the Keyboar</li>
</ul>
<p>It may not seem like much, however we only started learning XNA a few weeks ago. This collab has been fun working on and will only be shown to Microsoft. After the event ends, we will join the other members of Prospects &#8220;Game Making Company&#8221; in order to discuss about our first official game.</p>
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		<slash:comments>4</slash:comments>
	
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			<media:title type="html">yangninja</media:title>
		</media:content>
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		<item>
		<title>Bombing Start</title>
		<link>http://xnahenrik.wordpress.com/2008/06/04/bombing-start/</link>
		<comments>http://xnahenrik.wordpress.com/2008/06/04/bombing-start/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 05:17:35 +0000</pubDate>
		<dc:creator>yangninja</dc:creator>
				<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://xnahenrik.wordpress.com/?p=11</guid>
		<description><![CDATA[Me and my friend Jazz have been give a task on monday to create a game to take with us to microsoft. Its going to be a bomberman style game. Im sorry that I can&#8217;t post any screenshots of our progress, My graphics card does not support XNA. The only thing which I can do [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=11&subd=xnahenrik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Me and my friend Jazz have been give a task on monday to create a game to take with us to microsoft. Its going to be a bomberman style game. Im sorry that I can&#8217;t post any screenshots of our progress, My graphics card does not support XNA. The only thing which I can do in XNA is write code and see if it has any errors; I can not debug. Anyway, we&#8217;re hoping to finish the game by next monday. We dont have much time to create advanced features; however if we have any spare time, we will add as much as possible. We got the game working with the XBOX controller yesterday which was really good <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<slash:comments>12</slash:comments>
	
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			<media:title type="html">yangninja</media:title>
		</media:content>
	</item>
		<item>
		<title>Finally Sense is Being Made</title>
		<link>http://xnahenrik.wordpress.com/2008/05/23/finally-sense-is-being-made/</link>
		<comments>http://xnahenrik.wordpress.com/2008/05/23/finally-sense-is-being-made/#comments</comments>
		<pubDate>Fri, 23 May 2008 06:24:51 +0000</pubDate>
		<dc:creator>yangninja</dc:creator>
				<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://xnahenrik.wordpress.com/?p=9</guid>
		<description><![CDATA[After studying XNA a bit more after school, I finally understand about 20% of the coding concepts; however there are a few more things which I would like to know before I start to make a game. I mainly want to know about custom classes,  pipelines,  adding basic 3D modeling and how to make a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=9&subd=xnahenrik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>After studying XNA a bit more after school, I finally understand about 20% of the coding concepts; however there are a few more things which I would like to know before I start to make a game. I mainly want to know about custom classes,  pipelines,  adding basic 3D modeling and how to make a GUI.</p>
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		<slash:comments>7</slash:comments>
	
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			<media:title type="html">yangninja</media:title>
		</media:content>
	</item>
		<item>
		<title>The answer to life is fourty-fo&#8230;I mean Rob Miles&#8217;s book</title>
		<link>http://xnahenrik.wordpress.com/2008/05/21/the-answer-to-life-is-fourty-foi-mean-rob-miless-book/</link>
		<comments>http://xnahenrik.wordpress.com/2008/05/21/the-answer-to-life-is-fourty-foi-mean-rob-miless-book/#comments</comments>
		<pubDate>Wed, 21 May 2008 08:42:22 +0000</pubDate>
		<dc:creator>yangninja</dc:creator>
				<category><![CDATA[XNA]]></category>
		<category><![CDATA[other]]></category>

		<guid isPermaLink="false">http://xnahenrik.wordpress.com/?p=8</guid>
		<description><![CDATA[As soon as I read the first two chapters of Rob Miles&#8217;s book, everything started to slowly make sense. The chapters are written in a reassuring tone and is explained in an easy to understand way. I only read the first, free, two chapters of the book and XNA already feels easier to use. I can transfer some [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=8&subd=xnahenrik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>As soon as I read the first two chapters of Rob Miles&#8217;s book, everything started to slowly make sense. The chapters are written in a reassuring tone and is explained in an easy to understand way. I only read the first, free, two chapters of the book and XNA already feels easier to use. I can transfer some of knowledge from flash vaguely into XNA. I&#8217;m defiantly asking my dad to buy this for me.</p>
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		<slash:comments>5</slash:comments>
	
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			<media:title type="html">yangninja</media:title>
		</media:content>
	</item>
		<item>
		<title>Chance in a Lifetime</title>
		<link>http://xnahenrik.wordpress.com/2008/05/20/next-post/</link>
		<comments>http://xnahenrik.wordpress.com/2008/05/20/next-post/#comments</comments>
		<pubDate>Tue, 20 May 2008 15:43:53 +0000</pubDate>
		<dc:creator>yangninja</dc:creator>
				<category><![CDATA[XNA]]></category>
		<category><![CDATA[other]]></category>

		<guid isPermaLink="false">http://xnahenrik.wordpress.com/?p=7</guid>
		<description><![CDATA[On June 11th, my awesome ICT teacher invited me to come with him to Microsoft. We are supposed to show them what we have been doing in XNA. I personally don&#8217;t want to disappoint them; I want to impress them. As soon as I get my new computer, I am going to be studing XNA [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=7&subd=xnahenrik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>On June 11th, my awesome ICT teacher invited me to come with him to Microsoft. We are supposed to show them what we have been doing in XNA. I personally don&#8217;t want to disappoint them; I want to impress them. As soon as I get my new computer, I am going to be studing XNA like there&#8217;s no tomorrow to show microsoft. Mr Smith gave me some good advice<b>&#8220;This is a once in a life oppurtunity; at the end of the day it&#8217;s who you know. I know that you will make it big in the business, but you have to start somewhere on the ladder. You can make friends with people at Microsoft and other companies such as RARE.&#8221;</b> good advice! Finally I can get my career started <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<slash:comments>3</slash:comments>
	
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			<media:title type="html">yangninja</media:title>
		</media:content>
	</item>
		<item>
		<title>Name Ideas</title>
		<link>http://xnahenrik.wordpress.com/2008/05/15/name-ideas/</link>
		<comments>http://xnahenrik.wordpress.com/2008/05/15/name-ideas/#comments</comments>
		<pubDate>Thu, 15 May 2008 09:15:45 +0000</pubDate>
		<dc:creator>yangninja</dc:creator>
				<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://xnahenrik.wordpress.com/?p=5</guid>
		<description><![CDATA[Now that we have begun to develop games, Mr. Smith suggested that we think of a company name. I don&#8217;t want anything boring like &#8220;Prospect Games&#8221;, so I thought of some mythical creatures and based names around them.
 

Nova Ninja
ChimeraTech Games
Firezard Games
Crystal Knight Games
Silver Taurus

       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=5&subd=xnahenrik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Now that we have begun to develop games, Mr. Smith suggested that we think of a company name. I don&#8217;t want anything boring like &#8220;Prospect Games&#8221;, so I thought of some mythical creatures and based names around them.</p>
<p> </p>
<ul>
<li>Nova Ninja</li>
<li>ChimeraTech Games</li>
<li>Firezard Games</li>
<li>Crystal Knight Games</li>
<li>Silver Taurus</li>
</ul>
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		<slash:comments>1</slash:comments>
	
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			<media:title type="html">yangninja</media:title>
		</media:content>
	</item>
		<item>
		<title>More Complex, Easy Solutions</title>
		<link>http://xnahenrik.wordpress.com/2008/05/13/more-complex-easy-solutions/</link>
		<comments>http://xnahenrik.wordpress.com/2008/05/13/more-complex-easy-solutions/#comments</comments>
		<pubDate>Tue, 13 May 2008 18:21:44 +0000</pubDate>
		<dc:creator>yangninja</dc:creator>
				<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://xnahenrik.wordpress.com/?p=4</guid>
		<description><![CDATA[As we start to dig deeper into the code, A few Ideas have come to me. Most of tese are mainly due to how XNA is presented. We found a program called Torque X which can make game development easier. I also would like for the interface to be improved to somthing like Flash in [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=xnahenrik.wordpress.com&blog=3546945&post=4&subd=xnahenrik&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>As we start to dig deeper into the code, A few Ideas have come to me. Most of tese are mainly due to how XNA is presented. We found a program called Torque X which can make game development easier. I also would like for the interface to be improved to somthing like Flash in Game Studio 3</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">yangninja</media:title>
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