In order to keep the hype up for Assimosis, I have decided to do a trailer for the game. It is going to be made in flash and has had positive feedback so far. I’ll post it as soon as I can get it finished. I still need to get some content of Jacob and Spud to put in it.
Heli-Aid and Assimosis
October 25, 2008Both of our teams currently have separate projects which they are working on
Heli-Aid – Made by our Imagine Cup team by using the theme of water. You play as a 3d remote control helicopter that flys
Assimosis – Made by Crimson Knights. This game needs to be designed as we are still mostly unsure of what you can do. I have mostly changed my attention to Heli-Aid and helping the Imagine Cup team out; however this project is still on the list of completion.
Clusteration of Everything
July 11, 2008This post is going to be hugeeee so be sure to grab a packet of crisps whilst reading
.
Firstly I would like to apologies to everyone for me not posting in a while. I had exams. On the other hand, I added some new stuff to my blog and I was working hard on an engine for Crimson Knights first official game.
Before I begin talking about our new game, I would like to introduce our team:
Michael Smith: Room Provider, Guider and Adviser of Crimson Knights
Gary Forbes: Room Provider, Guider and Adviser of Crimson Knights
Jaspal Atwal: Programmer, Web Designer
ME: Programmer
Rayner O’Brian: Programmer (Still in training)
Lewis “Spuddy” Easton: Concept development and paper artist
Jacob Kew:Idea Development, Concept Development, Computer Artist and Gameplay designer
Alexander Hall: Music
Kyle Medford-Hawkins: Music
Now to move on to our game.
The game is currently called Project X until someone can think of a name for it. At the moment there are still many ideas being thrown around everywhere depending on how the game play would work. First I will announce the things which are defiantly happening:
The game would involve you playing as a jelly cube which carries weapons. It has to survive as long as it can from eye-shaped enemies which attack it. The enemies change as the levels progress and more of them appear. We would also include an option for the player to set their own difficulty level. The game would have other modes like Infection and Capture/Defend the flag, however those two modes would be an online exclusive (Yes we are adding online play
).
Now for the ideas which we are constantly changing :S
1) The jelly blob will either have exclusive attacks depending on what character you choose, or they would have six different faces, with their own different weapon. Those weapons would lose in strength the longer you use a face.
2) You may have to suck jelly to stay alive (crazy idea)
The game idea/’s have come from inspiration given from our team and Rob Miles.
The engine for this all is being developed by me and Jazz based on things we have learned from Rob Mile’s awesome book
.
Now for the best news to sum all of this up. We received an XBOX 360 from Microsoft. Not just any 360, an XBOX 360 ELITE. We were practically drooling at the sight of it. We plugged it in and played some Halo 3 in order to get me inspiration and to generally have fun with the team. We haven’t installed XNA on it yet because we still need to connect to the internet and get XBOX LIVE.
P.S. were receiving a cable from Microsoft in order to help us get the best experience with the 360 on Monday.
I unfortunately am going on holiday next Friday, so I wont be able to keep you up to date until after the summer holidays
OUR LOGO
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Super Knightly News
June 21, 2008My news graphics card is finally working. This means I can finally use Game Studio 2.0 to its best. I am sorry If I didn’t post in a while, I have exams coming up. We also have a new game coming up but I can just give away what we have in store for you. We have decided that we are now called Crimson Knights.
Posted by yangninja
Posted by yangninja
Posted by yangninja